The Motion Capture Lab (Mocap Lab) brings realism to the craft of animation in films and video games. The process begins with actors in the studio wearing a motion capture suit.
Game production, animation, creative arts, previsualization, research and prototyping — the benefits of a well-established motion capture studio — allow for projects of all kinds.
Each semester, students have access to the motion capture system within the Harry W. Bass Jr. School of Arts, Humanities, and Technology at UT Dallas, which allows them to learn, create, and grow a skill set that will enable interdisciplinary integration of motion capture technology.
Faculty Advisor: Adam Buxkamper