Animation & Games Programs
Learn to create and develop digital animations and games via courses in 3D computer animation, motion graphics, motion capture, educational games, real-time entertainment, social gaming and more.
#1
Undergraduate Game Design Program in the Southwest.
(The Princeton Review 2024)
#2
Graduate Game Design Program in the Southwest.
(The Princeton Review 2024)
We’re proud to note that some of the world’s most popular games and animated feature films have the imprint of Bass faculty and alumni. As a Bass student in Animation and Games, you’ll work in a simulated studio environment alongside faculty who are industry trendsetters with award-winning portfolios, with connections to leading studios, developers, and tech companies. Our BA in Animation and Games and MFA in Animation are STEM-designated.

Animation & Games
visual narrative | game mechanics | experimental animation | project development and management practices | work on animated short/game

Animation
History and cultural contexts of animation | produce content for storytelling, aesthetic, problem-solving or experimental purposes.

Game Development
Structure, content and design of games | game design practices for academic, experimental, independent and commercial applications.
Houdini Certification
The Bass School is a Certified Partner of SideFX, the developers of the procedural 3D art software Houdini. Certification means that our students have demonstrated exceptional skill using the industry-leading tool favored by professional technical artists working in the film, television, and games industries.
•• Multiple Houdini Courses | • Single Houdini Course | ☼ Houdini available for Project/Studio Use

Student Work
Student Organizations
The American Institute of Graphic Arts (AIGA) UTD presents career-development workshops and networking opportunities for those entering the design industry. The Animation Guild provides a collaborative environment for students interested in animation production. Likewise, the Student Game Developer Association is a community of students and industry professionals interested in game development. And the UX Club increases awareness and community around user-centered design.
Explore Arts, Humanities, and Technology Student Organizations →
News
Classes
To obtain specific information about classes each semester at The University of Texas at Dallas, visit the UT Dallas Coursebook. For more general information, visit the UT Dallas Undergraduate Catalog or Graduate Catalog.
Contact Information

Sean McComber
Associate Professor and Program Head
Bass School of Arts, Humanities, and Technology
The University of Texas at Dallas, JO31
800 W. Campbell Road
Richardson, TX 75080-3021
Phone: 972-883-2759 or 972-883-2980